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Cyberpunk 2077: Staff to work overtime to finish game

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Employees working on the highly-anticipated video game Cyberpunk 2077 will be forced to work a mandatory six-day week to hit its release deadline.This contradicts a previous pledge from the studio not to impose a so-called “crunch”.Polish developer CD Projekt Red told staff mandatory overtime would be introduced in the weeks leading up to the November release of the game.The company said it was “one of the hardest decisions” it has had to make.Last year, its chief executive had promised to allow staff to opt out of extra hours.The announcement comes after months of delays to the game.

Cyberpunk 2077 was originally scheduled to launch in April, but the date was initially pushed back to September, and is now due in November.
“These last six weeks are our final sprint on a project we’ve all spent much of our lives on,” said Adam Badowski, head of studio at CD Projekt Red, in a post on Twitter.
“The majority of the team understands that push.”
Some staff have already been working nights and weekends for more than a year, one anonymous employee told Bloomberg.

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